DAPP & XCODE 4 IOS SDK TUTORIALS

I’ve created a list of all the tutorials that are available so they can more easily be referenced :).

You can view all tutorials by category at – Dapp iOS SDK Tutorials

If you are looking for support, then you can contact me at:

dapp@kerofrog.com.au

I check my emails every morning, so you should get a very speedy reply :).

Otherwise, the following is the current list of tutorials ordered by their publish date.

Tutorials

37 thoughts on “DAPP & XCODE 4 IOS SDK TUTORIALS”

  • Yo! How come we can’t turn the buttons different colors? I can only change the background colors… I want the button itself to be a color.

    thanks!

    Mike

    • This is an Apple restriction on buttons of type ‘Rounded Rect’. If you change the button to a ‘Custom’ type, then you will be able to change the foreground colour as well.

  • Hello,
    I am trying to add a transition page to the app that I creating with dapp. Is this possible in dapp? if so how can i add this transition page? Thank you

    • Afraid not buddy :(… unless of course I gave you the Dapp source code!… 😛

      I’ll eventually be putting together a team to do a version of Dapp on the iPad and even on the Mac… which is the next best thing ;).

  • Heya.

    I made a TabBar application with Dapp, displaying different views, everything works out great. I’m wondering, is it possible to integrate Unity content (like AR content made in Unity iOS), into one of those views, that my TabBar controls? If, i’d really like the help with it, it’s kinda urgent 🙂

    Thomas.

    • Easy enough, the tab bar just hosts a ‘navigation controller’ which is controlling a group of ‘view controllers’, which are essentially your pages.

      Just drop in your code into the view (or view controller in some cases) for that page and your generally good to go. 🙂

      ** scratch **, is that enough info? 😛

  • Morning,

    Really appreciate this app. It’s allowing me to design the UI to prove what the app we are proposing should do and then I can share it with a user group to get design approval and our executive team to get project approval.

    However, what I need to be able to do is move the DAPP project from my iPhone to a couple others so they can see the design functioning on their devices instead of simply the UI layout in PDF. Can this be done?

    Thanks, Steve

  • I managed to get it to work, though with minor complications. It’s smooth and flows just as expected now, so i’d like you to check out the application when it’s done – made completely in Dapp, with Unity Integration.

    – Integration of Flash Animated GUI (to spice things up a bit).
    – Selfproduced Augmented Reality part of the application, integrated into the Dapp Setup, from Unity.
    – RSS-feeds with ImageView, and inApp UIWebView.
    – Random informative text- and image views.

    • Sounds awesome :). Mail us at cliff@kerofrog.com.au when you’re done.

      OOps …nearly forgot. The current way to distribute your Dapp data is to create a backup (from settings), then use iTunes file sharing to copy it over to another device.

      The new device then restores the backup (again from settings)… and you’re up and running.

      Admittedly the process could be much much improved! Something on the todo list 😉

  • Looks really good that you are planning to do a sqlite tutorial because that is really needed 🙂 I’m looking forward to see that soon. Thanks for a great app!

    • Yep! Real gap there with Sqlite. Am thinking of creating a product to automate this for you guys. But until then, I’ll just have to put up a tutorial 😉

  • Would it be easily manageable to add specifications for map annotations, in the UIMapView? If so, could you possibly give a few short directions, to where to define these?

    • Real good answer over on Stack Overflow 🙂 – http://stackoverflow.com/questions/2878758/iphone-create-mkannotation

      Basically you need to create an ‘annotation object’, and within that object you put in the details of the annotation.

      So, for example (Using Dapp exported code as reference point):
      MyAnnotation * annotation = [[[MyAnnotation alloc] initWithCoordinate:coordinate] autorelease];
      [mapView1 addAnnotation:annotation];

      With ‘MyAnnotation’ being a class you have created.

      Details up on StackOverflow post 😉

  • Hi Cliff,

    I am new to ios programming and i am trying to create an ipad app with splitview. I tried to use the apple developer demo code and its working fine with each click on cell i get the unique web view. but i want differnt tableviews instead of webviews. i created an iphone app using dapp with some tableviews. i also ran it successfully but now im confused how to integrate that into my rootviewcontroller..

    Thanks in advance

    • Ok, you have an iPad app with split view that you want to be using tableviews with instead of webviews.

      What you need to be using is UITableViewDelegate and UITableViewDataSource.

      I recommend creating 2 separate classes to hold this.

      But you know what, rather than give you a generic answer, I think I’ll try to squeeze in vid tutorial taking you through the steps tomorrow :).

      PS: I said try coz I’ll have a newborn on my lap, so if not tomorrow, most likely next day 😉

  • Hi, can you do a tutorial about uploading the xcode to the AppStore? I have been getting a couple minor errors when attempting it.

    Thanks

    • Hey Michael.

      Sorry man :(… too many variables, the tutorial would run for pages…

      Heh, and even I can’t remember all the steps ;).

      The Apple Developer portal has guides for each step of the process. Unfortunately it’s just one of those things where you have to go back and forth double checking everything :/.

      I remember the first time I sent an app to the App Store, it took me two days to get it working… but that was a while back ;).

      Hmm… what are the errors you’re getting? Maybe I can point you in the right direction?

      • I just want to add a comment that Xcode has really improved the process since 2 years ago and if Cliff tried to replace apples many wizards and tutorials it would be out of date as soon as he hit Upload. More importantly, you’d still have to learn by doing. And I say this as someone who took several weeks to get the process completed… And it’s still one of the worst I know.

  • A tutorial on how to make the system notify you when an even happens (when the app is dead) would be nice. Thanks!

  • Can I creat a real native app , using Dapp , which I will be able to upload to Apple’s AppStore , where others can download it ? If not , what are the next steps to achieve it ?

    • Yeah you can :). It’s just Dapp creating the code files for you that you then bring in to an xcode project and submit to the app store with.

      Video tutorials on how to do this is in the tutorials section :).

  • With your buttons
    It has an action type in the options
    Push
    Pop
    Alert
    Action sheet

    what do each one of these do?

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