Please check out our Dapp Tutorials or Documentation to learn more about Dapp.
You can also leave a message below or contact me at:
dapp@kerofrog.com.au
I check my emails every night, so you should get a very speedy reply
.
Cliff
P.S. Technology is only a small part of your app success. There is the business, sales and marketing that you need to think of too :). Which is why I also provide a bunch of free education on how to succeed on the App Store - http://kerofrog.com :).

Hi Cliff,
Just wondering if you ever plan on releasing an iPad version of Dapp as well?
Best Regards,
I can do better than that
.
Currently working on a Universal version of Dapp.
Have already done the initial setup to support iPad screen size, and just am now working on the UI/UX and design before finishing it up.
Big storyboard feature I’m also working on right now, which will prolly be done in 2 or so weeks. With universal version out a month after that.
And yeah, I’ll be charging more for Dapp, but existing users get it all for free of course
.
Dear Cliff,
Thank you for the great app.
I have a problem here,I did an app on Dapp and after exporting to xcode, first all images has long name other than the one that i already use on dapp, and second some buttons changed their size.
I am trying to fix that on xcode but couldn’t be able to change the name into another, I tried to keep the long name and wanted to add another image with the same name but this time for @2x, when testing on simulator, it’s not showing the high resolution “640 X 960″ it’s giving me the “320X480″ only.
please help!
Yeah, images have a long name because you can’t have the same name for images
, they need to be unique.
Generally if @2x isn’t working for images, it’s because the names aren’t exactly the same… but yeah, by default Apple will look for the @2x version for any image when using retina display.
Also make sure you’re using retina device in simulator
.
As to buttons changing their size… Not sure how this is occurring?… Are there some steps to replicate this issue?
Hi Cliff congratulations for the app it’s giving me a kickstart to app dev, I’ve attended a course here in Milan for IOSDK basic dev but there’are a plenty of open issues and most of all I’ve always a doubt on “how to begin!!”.
I’m working on 2 apps now, one is a simple double counter (button – label ++). could you suggest me the best way of saving the situation of the 2 lables (points and rows) when the user exits from the app. The app will contain 5simultaneous projects with the 2 labels (5 UiViews ). thanks a lot
Max
Check out these tutorials – http://www.raywenderlich.com/tutorials, and scroll down to the section that say “Saving and Loading Data”
For your needs, I’d recommend – http://www.raywenderlich.com/1914/how-to-save-your-app-data-with-nscoding-and-nsfilemanager
Simplest way for you to save/load this data.
SQLite / Core Data is a bit heavy for the app you are building
Hey Cliff,
Great app. I have developed great mockups in Dapp Lite. I have just bought Dapp. How do I transfer my mockups from Dapp Lite to Dapp so that I can generate PDFs and export to code?
Two options
1. Contact Apple and petition them to let me put back in Backup/Restore feature – they made me take it out
.
2. Find an application that lets you copy folders direct from Dapp Lite to Dapp on your iPhone.
Not sure if this application can do it -
http://www.macroplant.com/iexplorer/
Or maybe this one -
http://iphonefolders.com
Dapp will read the same folders as Dapp Lite, so if you can find an app to copy over everything correctly (where files stay in their folders) then it will work fine
PS: Let me know if you find something to do it, as I’d love to share info with other users.
Hey there, Cliff!
I’ve only just started using Dapp, and I’ve finished my first project. It’s very basic with only about 6 pages, and I’ve set all the buttons to do what I want them to do. I’ve exported the project as code (in the zip file) to my computer, and had a look online on how to change it into an ipa. When I rename the .zip to .ipa, it changed perfectly, but when I place it into iTunes it comes up with an error stating that the app is not valid. I want to submit the app to iTunes. Do I need a .ipa to submit, or do I simply hand Apple the zip file? Is the exported zip file ready to be a complete app?
Thanks in advance,
George
Zip files are just zipped version of the code files.
Tutorials available on how to get them up and running in Xcode.
But yeah, steps to create app are to use Xcode, then create archive of the project to send up to App Store.
The App Developer portal includes everything you need to step through this process
.
Not the simplest process in the world, and took me a long time personally to work it all out – but it’s gotten easier, and now Apple have step by step instructions available for everything you need to submit to app store.
Hi Cliff,
After exporting to xml and copying files ect. I try to run but get the following message: “Cannot run on the selected destination”. Can you help me?
Sorry
– I’ve had this issue come up with another user and I couldn’t work out what was causing it.
It’s strange because Dapp just exports code files which don’t have anything which should be causing something like this.
I’ve also not been able to find any resources online of similar problems
.
Have you since managed to get it working?
Hey Cliff, I’m working on yet another excellent app. So very happy to have found the DAPP. A quick question – is there a way to externally link? I am making a marketing app for my business, for patients to book appointments via the app and also get their health insurance verified, etc – I wanted to make a page that references my apps. The icon of my apps are “buttons” in DAPP and I want to link to the iTunes store hosting the download of the app. I can’t seem to figure out how to do this in DAPP. If all else fails I can just make a page with the web page embedded but that shoots the user off to the itunes store automatically. I was just hoping to bypass that middle man step. Best, Candice
Create a button, and create a push action that points to a random page.
Then once exported to code, find the ‘Action’ method and replace the content of that method with -
[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://www.apple.com"]];
Replacing the apple.com URL with where you want to send users of course
.
Excellent, thank you!
Hey Cliff, I have been able to export flawlessly, per usual, into Xcode 4.2. I am having an issue with running the app to test it on the simulator and my device. I am getting this error
“Cannot run on the selected destination: The selected destination does not support the architecture for which the selected software is built. Switch to a destination that supports that architecture in order to run the selected software.”
I have tried to change the IOS Deployment to 5.1 and also to 6.0, then changed the simulator accordingly. I still get the same error. My Architecture in the build settings says “LATEST IOS (IOS 6.0)This is a first for me. Any thoughts?
Best,
Candice
I am upgrading from an Iphone 4s to 5. Will I be able to transfer my current project which I have on my Iphone 4s to the 5? Please advise!
Can you tell me more about moving projects to a different device? I currently have a project on an iPad and would like to move it to my new iPad mini. I’m very new to all of this so if you could be kind enough to give me step-by-step instructions, I would be most grateful.
-ken
Actually currently looking at ways I can get it back into the app and keep them happy… Dropbox or iCloud sync was a big plan of mine, hmm… need to get them on the phone ^^.
In the meantime, you’d be looking at using an application that could copy all the contents of your Dapp folders over onto your iPad mini. Which would solve the problem for you
.
Don’t know of any applications on Mac or PC that I could recommend sorry
, but a quick search should find something for you to use.
Hi Cliff:- Great App for designing !!! And My question is How can I send live Moke up to the clients ?
Pretty important feature, unfortunately I’m sorry to say that when I built the app, this wasn’t even on my mind =/.
There is a backup feature, which you could use to share all your projects, but not just a selected project.
I’ll get this in as soon as I can put together the resources
.
I have just downloaded the latest update to DAPP (v1.4.1) but I do not have the new “movie player” available to me ?
How can I get it ?
Also? I just ran my latest version of code on the iPhone Simulator (5.1)
And I get an error stating that the selected destination ( iPhone 5.1 Simulator) does not support the architecture for which the selected software is built ” ??????
I am running Mac OS X 10.8
Please let me know what’s going on.
Many thanks in advance !
Sorry man
, get caught up with everything else going on.
Contact me directly if you are still having any problems and I’ll help troubleshoot you through it
hey Cliff,
I want to have an image change to a different image when touched, and back to original if touched again. Maybe a box with a background image that would change when touched? I’m pretty sure this is possible but can’t find out how to do it. I would really appreciate the help, being this is my final step in completion of my app. THX!
Best way to do this is with a UIButton, and update the image for the state -
- (void)setImage:(UIImage *)image forState:(UIControlState)state;
eg:
[myButton setImage:[UIImage imageNamed:@"MyImageNormal.png"] forState:UIControlStateNormal];
[myButton setImage:[UIImage imageNamed:@"MyImageSelected.png"] forState:UIControlStateSelected];
That being said, I’ve added this to the list of features to add in future versions
, would be nice to be able to do this in the Dapp UI.
Uh, forgive my ignorance, but what platforms does this run on? I can’t see myself seriously working on creating apps from my Apple 4s!
Joe C.
On the iPhone
. I use Dapp myself to create the initial wireframes before I jump in and start adding in more code.
Feel free to try the free version of Dapp (Dapp Lite) to see if it is viable to create apps on your iPhone 4s.
Hi,
Is it possible to import an image object?
i.e. if I want to have a circle (or draw a circle), is it possible?
thanks
There is an option to export rounded rectangles, so theoretically you could get a circle shape if you set the rounded corners to a high enough setting
.
But no, sorry mate
, no in-built option to create circles.
hi Cliff,
Great app. Is there a Dapp version that will support generating android code as well? I am looking for a good android app code genrator, just like you did for iPhone apps. If Dapp doesn’t do it, can you recommend any good tools for me? I don’t care where the tool would run, web, iphone or android but the end result should be an android project that I can upload into Eclipse and do further development.
Thanks, Sam
Sorry man
, I’m not really versed up on android apps =/.
But an internet search brought up a product called Andromo that will gen java code for you.
Might be worth checking out.
Superb app
I could use an option to integrate with the iOS calender, like an in app (dapp) option to create a jump-to-calender button or simply make a page (frame) containing the default calender.
Hey mate
,
Integrating with the calendar would be a nice update ^^. I’ll add it to the todo list
.
In the meantime, I’ve used an open source library in the past called kal calendar that allows you to work with a calendar object.
Worth checking out
https://github.com/klazuka/Kal
Hi,
i have create some interface and have problem inserting all the files into Xcode 4.3.3.
can someone provide a guideline? the previous tutorial uses old Xcode version which is hard to follow.
thanks
This is the tutorial which will help
http://dapp.kerofrog.com.au/554/how-to-export-dapp-iphone-generated-files-to-xcode-4-2-video-tutorial/
Hi Cliff,
Dapp looks great!
Has the movie player object been removed?
I’m trialling the lite version and I can’t find the movie player and I’m following your video tutorial.
Any help appreciated
Sorry man
.
Haven’t put Movie Player feature into Dapp yet.
But in meantime I’ve put up a full vid tutorial that shows you how to do this yourself
.
http://dapp.kerofrog.com.au/832/ios-movie-player-tutorial-with-xcode-4-and-dapp/